Sergio Prada

Senior Software Engineer @ Unity Technologies — Engine Support

I help the studios behind some of the world's biggest games ship on Unity — resolving high-severity escalations, unblocking launches, and landing fixes in the engine itself.

Sergio Prada

Publicly credited in Cities: Skylines II and V Rising · Named Support Engineer for two of the world's top-grossing mobile studios

About me

My name is Sergio Prada, a Sr. Software Engineer at Unity Technologies, living in Montreal, Canada, where Unity relocated me from my native Colombia. My experience spans various domains: I started with brand activation games, moved on to creating virtual simulators, then developed multi-platform educational applications, and now I provide professional support to Unity's largest customers worldwide.

I speak Spanish and English, and I'm currently learning French. I am a proud father, enjoy video games, movies, technology, challenges, outdoor activities, and motorcycling. I plan to continue finding joy in life with my beautiful partner and family.

Career at a glance

Senior Software Engineer with 9+ years building and supporting real-time 3D software: game engine internals, simulators, VR, and multi-platform applications. Deep expertise in Unity engine architecture, C++ and C#, performance profiling and optimization, memory management, and build pipelines / CI-CD. Trusted technical escalation point for Unity's largest game studios and enterprise customers worldwide, with fixes contributed directly to the Unity engine source and credits in shipped AAA titles.

  1. Dec 2020 – Present
    Senior Software Engineer, Engine Support · Unity Technologies
  2. Jul 2020 – Oct 2020
    Software Developer · CESA (Colegio de Estudios Superiores de Administración)
  3. May 2019 – Aug 2020
    Unity Developer · Toro-Labs
  4. Oct 2017 – Mar 2020
    Software Engineer · M&S Holding Group
  5. Aug 2017 – Feb 2018
    XR Developer · 3dementes

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